ALEX-BROWN-FlyontheWall

Fly on the Wall

The aim of the Fly on the Wall technique is to observe, the subject as unobtrusively as possible. This method aims to reduce the mixed results that can be brought on when people...

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DUSTIN-BAILEY-Bodystorm

Bodystorming

Bodystorming serves as a method of physical brainstorming. It uses the act of role playing and prototyping to create and test ideas surrounding a project. Encouraging a unique form of engagement from design...

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Actor Network Theory

Actor Network Theory establishes how things, objects and actors come to be how they are. ‘Actors’ can be human or non-human, material or immaterial. They are defined by their interaction with each other....

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Ethnographic Interview

Ethnographic Interviewing aims to understand what people’s activities and experiences are by gaining knowledge through stories told in the persons own words, as well as giving their own perspective in the location where...

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31 Reflexivity

Reflexivity

Reflexivity is a method of watching ourselves, as we watch others. We all have our own peculiar approach, assumptions, incentive and external expectations. Being reflexive is an immediate act of self awareness during...

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32 Social Design

Picture Cards

Picture Cards can be used as an effective aid during interviews. The images and or captions on the cards usually relate to general life scenarios or task specific scenes. In a picture card...

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Un-focus Groups

An un-focus group, consists of a project based workshop, involving a diverse group of participants from related fields, who are not the main consumers but rather offer extreme views that are used to...

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Organizational Mapping

Corporate or organisation mapping is a method used to ascertain the big picture purpose of a company. This is usually done after other research has been conducted, such as surveys and interviews. It...

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Surveys

A survey is a data collection tool used to gather information about individuals. Surveys are commonly used in psychological research to collect self-reported data from study participants. A survey may focus on factual...

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22 The 5 Whys

Laddered interviews

Laddered interviewing is an iterative questioning technique used to explore cause and effect relationships. When interviewing a participant, an initial question, the participant’s response is then followed up with the question “Why?” for...

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EXPERIENCE-PROTOTYPING-methods_image_1BWGrey

Experience Prototyping

Experience prototyping is a way to gain first hand experience in situations. The aim of implementing it is to discover potential problems of a product or service’s user experience. It can be carried...

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12 Focus Group

Focus Groups

Focus groups were originally used within communication studies to explore the effects of films and television programmes. The idea behind the focus group method is that group processes can help people to explore...

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Crowd sourcing

A designer should never rely solely on their own experience when attempting to provide solutions for design problems, especially those which involve complex systems and services. Crowd sourcing allows users from across the...

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DUSTIN-BAILEY-Interview600Grey

Interviews

An interview is possibly one of the most recognised methods of research not only within design, but within all research fields as a whole. The intention of an interview, within the field of...

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scenario-building1

Scenario Building

The scenario building method refers to user-product interaction, in either natural, constructed or imagined contexts. It is used to evaluate how a system functions, as well as test theories, and also enables attributes...

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17 Cultural Mapping Frame work

Culture Mapping

Cultural mapping is undertaken to identify, investigate and visualise one’s strengths, weaknesses and growth opportunities. It can be personal or corporate. The method of undertaking is largely dependent on who is doing it...

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29 Sustainable Design

Product Lifecycle

Product lifecycle analysis describes the evolution of a product measured across all phases of its life. Issues considered include; manufacturing, usage, delivery, maintenance, recycling and the possibility of remanufacturing. Using a lifecycle perspective...

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30 User Centred Design

Co-Creation

Co-creation is a social method where different stakeholders come together in raising issues for problem identification, discussion and design decisions. The designer takes on the role of researcher, facilitator and process manager. With...

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Stephanie-XI-Cheng-Moodboard

Mood boards

Mood boards are collages of imagery and found objects that are compiled to give a design direction. Elements in a mood board include, but are not limited to form, colour, texture, material, and...

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MARY-MILSTEED-LCA-image

Life cycle assessment

Life cycle assessment [LCA] is a method that evaluates a product or service’s prospective impact on the environment. This is undertaken by assessing each stage of a products life, from extraction and treatment...

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ALEX-BROWN-GraffitiWalls

Graffiti Walls

Graffiti walls are a method of crowd sourcing opinions, suggestions & other data, in which a sheet of paper and a pen are fixed to a wall allowing the public to add their...

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Competitive performance

Material Testing

Material testing involves application trials, defect detection and evaluation in order to determine the suitability of a material for it’s designed use. Analysis allows the designer to verify material characteristics; including tensile strength,...

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ALEX-BROWN-Ethnography

Ethnography

Ethnography finds its origins in Anthropology, the study of human behaviour, and is used in design as a way of understanding how people experience objects. Culture is so deeply ingrained in the psyche...

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25 Cultural Probe

Cultural Probes

The concept of the cultural probe was first realised in 1999 by Gaver, Dunne and Pacenti as an element of an artistic movement. A probe is a kit of tools specially prepared to...

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21 Historical Analysis

Historical Analysis

A history is an account of a past event or combination of events (Wyche, Sengers, Grinter 2006). Historical analysis is a method of learning, from records and accounts, what happened in the past...

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Journey Maping

Journey Maps

A Journey Map, “provides a vivid but structured visualisation of a user’s experience through the journey to the touch points where the users interact with different services”. It can highlight, “factors influencing user...

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longevity-front

Design for Longevity

The process of designing for longevity in product systems is achieved by having optimum use, maintenance, repair and upgrades developed for a product. Increasing a products durability and value through the implementation of...

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18 MFA example

Material Flow Analysis

Material flow analysis (MFA) is a systematic valuation of the flow and stock of materials within a system, defined in both space and time. Aimed at controlling pathways for materials use and industrial...

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10 Research Planning Survey2

Research Planning Survey

A research planning survey is a short, quick and loosely constructed set of questions that is used in the early phases of a research project. When surveys are targeted towards the correct audience...

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27-Service-Design

Service Design

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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storyboard

Storyboarding

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Quick and Dirty

Quick & Dirty Prototyping

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Personas

Personas

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Try it yourself

Try it yourself

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Observation

Observation

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Mind Mapping

Mind maps

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Print

Co-reflection

Co-reflection is a relatively new methodology that involves users or stakeholders in the design process or in evaluation of design concepts by taking them through a “mini design process”. It proposes a simple...

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IMG_1919

Paper prototyping

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Pressure Cooker

Design Pressure Cooker

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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heuristics

Heuristic evaluation

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Related concepts QOC...

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Competitive Product Survey

Competitive Product Survey

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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Autoethnography

Autoethnography

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to.   Useful links...

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JESSICA-MEW-Scenario-JMew

Role-playing

What is it? Type short general description of the method. What is it useful for? Type short description of what design domains / problems the method is particularly applicable to. Useful links Add...

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